So far, WoW is the only title announced with DX12 support on Windows 7. If you are a Windows 8 or 8.1 users then you are out of luck as those will continue to remain on DX11. You also won't get any of the other features such as DXR (DirectX Raytracing) on Windows 7. However, Microsoft has clarified that while this will enable developers to support DX12 on Windows 7, the best DX12 performance will still be found on Windows 10 as that OS was designed from the ground-up for this API. While working with Blizzard, Microsoft decided to port over the D3D12 runtime over to Windows 7. However, because many gamers are still on Windows 7 for whatever reason, they could only run the game at DX11, which is the latest version supported by that OS. When implemented properly, DX12 does show improved performance over DX11. Over the past couple of years, developers have been increasingly adding support for DirectX 12 in their titles. DirectX 12 titles are able to better leverage multi-core CPUs and also enable multi-GPU systems without requiring hardware vendor technologies such as CrossFire or SLi. It aims to improve performance and efficiency by reducing driver overhead. The company also announced that Blizzard Entertainment's hugely popular World of Warcraft will become the first title to support DirectX 12 on Windows 7.ÄirectX 12 is a low-level API launched alongside Windows 10. Microsoft has announced that it is bringing DirectX 12 support for Windows 7.
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